I was born in Prague into a musician family. From an early age, I had learned musical theory and classical piano. Additionally, I acquired complex audiovisual tech education. I get inspired by all forms of art, nature and science.
I’m passionate about creating organic soundscapes. Sound cues complement visuals, animation, and storytelling, but they also provide a unique sensation. I aim to expand my horizons, train my ears, and help bring creative visions to life.
I feel privileged to have been introduced to the gaming industry through audio middleware. I spent 4 years developing an imaginative space platformer game in the FMOD Unity integration. Now I’m able to serve a good cause, redefining military simulation using Wwise.
My studio is based in the vibrant city of Ostrava, where I’m constantly improving an acoustically reliable environment. It is treated and equipped with a full range of musical instruments, toys and audio equipment. And I do include my ears. 😉
Some of my tools are MIDI controllers, percussions, a bass guitar and an ensemble of virtual toys ranging from the most obscure synths to classical musical instruments. I work mainly in Reaper (DAW). Utilized software includes Fabfilter, Izotope, Waves, Valhalla, Native Instruments, Soundtheory etc.Â
My equipment encompasses studio monitors Kali Audio LP-6, subwoofer Kali Audio WS-12, audio interface Steinberg UR242, reference headphones Beyerdynamic DT 1990 PRO, Sennheiser HD 600, Sennheiser HD 25, acoustic treatment + calibration Sonarworks Reference 4.